Half-Life TV offers the ability to have an unlimited number of spectators
watching online games. They can follow the game just like they would as
a spectator on the game server. Spectators are invisible to players and
can't interact with the running game in any way. Each spectator can choose
any view position or choose any player to track individually. To have the
most enjoyable spectating experience, spectators can enable the
Auto-Director mode. Then the camera is changed automatically so that only
interesting scenes are shown from a suitable viewpoint. Thus the spectator
can lean back and won't miss any relevant action. All the time, spectators
may communicate between each other using the standard HL chat system.
Most popular Half-Life MODs are supported like Counter-Strike, Team
Fortress Classic, Day of Defeat and many others. HLTV providers have full
control over their HLTV system, may change number of spectator slots, add
text messages or change the HLTV logo. The broadcast is delayed by a
customizable amount of time, by default 30 seconds. This ensures that the
playing teams can't use HLTV to get any usable information about their
opponents. Providing a single HLTV server for up to 100 spectators is an
easy task and doesn't need any changes in default configurations.
Installing a larger HLTV network for thousands of spectators needs some
more planning time and experience about required bandwidth and CPU/RAM
demands
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